AS3.0: Load image class
Load external image in to swf file.
package
{
import flash.display.Sprite;
import flash.display.Loader;
import flash.net.URLLoader;
import flash.net.URLRequest;
public class loadImg extends Sprite
{
public function loadImg()
{
init()
}
private function init():void
{
var loader:Loader = new Loader();
addChild(loader);
loader.load(new URLRequest(“image.jpg”));
}
}
}
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