MANDAR

AS3.0: Load image class

Posted in Flash Designer by Mandar on May 27, 2009

Load external image in to swf file.

package
{
import flash.display.Sprite;
import flash.display.Loader;
import flash.net.URLLoader;
import flash.net.URLRequest;

public class loadImg extends Sprite
{

public function loadImg()

{

init()
}

private function init():void
{
var loader:Loader = new Loader();
addChild(loader);
loader.load(new URLRequest(“image.jpg”));

}
}

}

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